skyrim join the silver hand

... Join the page discussion Tired of anon posting? DEATH! The Silver Hand. You must steal information and shards of Wuuthrad from the Companions and help lead other members into Silver Hand ambushes without them realizing you've betrayed them. Lucky me. The armor is equivalent to Nord Plate/Scaled armor in statistics. They may be under the incorrect impression that Skyrim's lycanthropy can be cured via a cure disease effect--possibly a nod to older Elder Scrolls games where applying a cure disease effect after being bitten would in fact avert the disease. Joinable Silver Hand faction and quest line:--Have the choice to join the Silver Hand and cleanse Skyrim of the werewolf menace. Does no one really know if you can join the Silver Hand? The best way to deal with the Silver Hands is to sneak and use a bow and arrow on them. ~Actually writing the scripts for the quests. That is what I hope to change. I would like that maybe after you kill all the werewolves in the Companions you can join them and possibly merge the two groups? Go find him and he will tell you to meet him at the entrance to the Underforge after dark. Submit. Sounds good this and the Vigilants of Stendarr are two groups I was suprised had no quest lines. The true Silver Hand died nearly a year ago, all except for one. Register! On the left-hand side is a pull chain. 0. However, while the Silver Hand solely hunts werewolves and members of the Companions, it is evident that the group is overzealous … They are enemies of the Companions, as they are aware that the mercenary group's elite inner circle are lycanthropes. If you're interested in any of these, message me and I'll give more details about that race's character/personality/what have you. The Silver Hand. Kill the werewolf hunters 7. You can find a recruitment flyer right next to jorrvaskr. Once done, the silver hand will reside there and you be given your Trial Quest. It would be interesting exploring their psychology. Clearing Skyrim: Gallows Rock . This area is a prison, with three cells on each side. New primary objective: Talk to Skjor. --Fully reactive faction and quest line: this means that once you join the Silver Hand, you are barred from joining the Companions and can never become a werewolf. Skyrim:The Silver Hand. Take the stairs down. You are sent to Driftshade Refuge to clear out all the bandits and turn it into a base of operations for your group. He wants to speak privately and asks you to meet him after dark behind Jorrvaskr. Go over to the right, to the hallway with the pair of werewolf heads. I think the Silver hand drop vampire dust because it has a cure disease effect, not because they're vampires. Talk to Aela 6. 6. Inside Gallows Rock you mainly run into Silver Hands who are tough. During the quest line for the Companions, the Dragonborn and Aela the Huntressstart a war against them. I think it’s safe to say that this quest HAD to be on my list. Except that there is no option for Vampires to join the Volkihar and bypass the Dawnguard, unless you play the game as an infiltrator of some type. Chalk up another one for this. So everyone is being manipulated and toyed with by the daedric prince behind the scenes. We have some pretty big ideas for our Silver Hand mod, including drastically altering the ability to join the Companions after joining the Silver Hand, and changing up some of the events that happen in the Companions questline. The Silver Hand Chapter 3: The Silver Hand. Talk to Aela ". Skjor and the rest of the Circle is impressed with your accomplishments so far. Alot of good ideas here, though. [WIP] Joinable Silver Hand factionquestline. Talk to Skjor 2. If you accept you start a new questline where you are tasked with destroying the companions similar to the quest to destroy the Dark Brotherhood. This faction can be found inside a cave in an unknown location. Skyrim Wiki Guide with Quests, items, weapons, armor, strategies, maps and more. Sounds highly interesting, but how would you join them. We don't want to break our games, so if you're an experienced scripter, that would be awesome. I agree they should be made morrally grey and less plain evil. They wish to welcome you into the Circle and he asks you to meet him outside the secret meeting place. One of their leaders is called "Krev the Skinner" for Pete's sake. I found a fort inhabited by a group of them and they were all hostile. Upon entering Dustman's Crypt, kill the Silver Hand beyond the door and head through the wooden door, revealing a caged overpass. Load more. That's a good idea, I always thought it was weird that they all carried silver swords when elder scrolls werewolfs aren't weak to silver. Head inside the building. Once you've started The Silver Hand, at 4:00 PM every day Aela will exit Jorrvasker and head to and enter the Underforge. 0. Enter The Underforge 4. The Silver Hand are a group of werewolf hunters. The Dragonborn can choose to end the war by wiping out most of the grouped members of the Silver Hand, leaving only small scattered groups. We have very little experience in doing this, as well as little knowledge of scripting languages in general (what knowledge we do have stems from the tutorial on the Creation Kit wiki). In the end you run into Krev the Skinner along with a number of Silver Hands. Especially now that you are a werewolf and silver blades do more damage to you. Submit Submit Close. Move along, folks.... move along. With this mod, you can become a member of the Companions' Circle (The Silver Hand Quest) as Non-Werewolf Good Alignment Character, if you are The Champion Of Hircine. ~We're also looking for voice actors to do dialogue for our characters. Hunters affiliated with the Silver Hand are known to brandish silver swords and seek to rid Skyrim of werewolves. In order to be a proper faction, the Silver Hand needs a place to call their home. The Silver Hand hunts down werewolves and in order to do so, they equip themselves with silver-based weapons to deal more damage. JUST A TEASER, NOTHING ELSE. With this mod the silver hand are now friendly. If you refuse and leave the underforge, the Silver Hand double agent will approach you and try to recruit you to his cause. Hunters affiliated with the Silver Hand are known to brandish Silver swords and seek to rid Skyrim of werewolves. Post Comment. Sadly when I went to their HQ they didn't do much, I couldnt ask them if I could join or get a quest. I'm not holy. Use it to lower the gate barring your way forward. I was hoping during the Companions questline you could turn on them and join the Silver Hand. Currently, I'm looking for someone who could do a convincing voice for a Nord, Dark Elf, and Khajiit. How to Join All Guilds in Skyrim. Continue through it and navigate through more iconic Skyrim … 10 fully voice-acted NPCs; 6 fully fleshed out individuals, with 4 fully voiced supporting characters (this last number could increase). It’s a group of Werewolf Hunters. (Only if you are not a member of the companions.) A fear and hatred of werewolves brought together an archer, a mercenary and a mage from the college to form a guild specifically to hunt the beasts. I must tell you the fallen clan’s history: They were formed in Winterhold soon after the Oblivion Crises. ... Silver Hand. I would love to join a hunter faction, or even do quests with them. Head up towards the rock. The Silver Hand is an antagonistic faction, which is introduced during the Companions quest line. Good to know that I wasn't the only one who felt this way. i would love for a mini expansion where you can join the Vigilance of Stendorr and hunt down vampires, werewolves, and necromancers/daedra. You could even add a twist with their secret leaders being followers of Hircine who is playing the Silver Hand against the Werewolves in the game of the Hunt. The Silver Hand. ... curse) and keeping this in secret from Kodlak. They attack everyone they see on sight and keep prisoners whom they obviously enjoy torturing, not all of which seem to be werewolfs. Dawnguard did a better job solving that faction issue. Or she could just send you to assassinate a Silver Hand leader in the quest "Striking the Heart". “The Silver Hand” quest is not part of the main Skyrim storyline, and is optional to engage into once you’re playing the game. A UESPWiki – Sua fonte de The Elder Scrolls desde 1995 < Skyrim: Quests: ... Join the ranks of The Circle and clear Gallows Rock of werewolf hunters. Introduction: Hello, I currently am in the process of creating a Silver Hand mod, but not just any expansion. Now all that needs to happen is for Beth to release the damn CK. -Approx. A missed opportunity is what I'd call it. They are enemies of the Companions, as they are aware that the mercenary group's elite members are lycanthropes. Kill the werewolf hunters and prove your loyalty to the order. Joining the Silver Hand - posted in Skyrim Mod Requests: To tell the truth I am surprised no one still started similar topic. Message me if you’d like to help. We completed the quest (killing several more Silver Hand and draugr in the process) and returned to Jorrvaskr, where, after becoming a full member of the companions and completing another radiant quest, I was eventually given the opportunity to join the Circle, and thereby become a … Nothing to see here. Anyways, I feel they should've been at least slightly more righteous, and this is a mod, so why not. They are enemies of the Companions, as they are aware that the mercenary group's elite inner circle are lycanthropes. They are headquartered in gallows rock and they are accepting new members. ENJOY! Death to the vampires! So i want to know what quest you have to complete before starting the quest "The Silver Hand" Thanks Start sneaking, or get ready for a fight. According to the UESP, Silver Hand members tend to drop several alchemy ingredients with a cure disease effect, not just vampire dust. The Silver Hand TES V: Skyrim Guide. "Mantle of the Silver Hand" is a lore friendly, standalone, light and heavy head piece with a cloak for both genders and all races. During this stage, your main character, the Dragonborn, will have the chance to become a werewolf in order to complete a special mission. Participate in the blood ritual 5. Loot the place--there's a Adept chest in the tower--and then enter Gallows Rock proper. I did a quest on Winterhood to return an item to the king.The item was located with a bunch of silver hand.I had to kill them to get the item.Can I still join the silver hand? This time, you wake up in the middle of nowhere, with a … 2 members of the Silver Hand are around the cooked skeever. If you choose to join the silver hand you can accept their contracts to hunt down werewolves. The Silver Hand is a group of werewolf hunters in the Elder Scrolls V: Skyrim. “The Silver Hand” is the third quest in the Companions storyline in Skyrim. This sounds very sweet. Go to their lair and see what you can find! Yeah, werewolf hunters are hands down the bad guys! If y'all are able to pull this off, I would definitely dl and play it. Interesting suggestion though. I have a few of my friends who's voices were in my head when writing specific characters, but we do need a lot more folks who could contribute. Kick the Dog Hunters affiliated with the Silver Hand are known to brandish Silver swords and seek to rid Skyrim of werewolves. You couldn't though. Just a dragon. My point is that I am requesting a alternative questline instead of becoming a werewolf and killing the silvers player can join them and wipe out the Companions. Would there be a Silver Hand spy standing around the Jorrvaskr/Whiterun? There's THREE Silver Hand members outside, so get the drop on them and take the rest out. I was disappointed for a bit until I read up on something called The Silver Hand, who are the opposition of the Companions guild, they are basically almost the same thing, … This culminates with you having a final showdown where you face off against an enraged wolf-form Kodrak in a one-on-one battle to the death. A few might have a sob story about how someone dear to them was ripped apart by werewolves and on their path of vengeance they have become twisted and sadistic themselves. Origins: Overtime I needed the idea for a mod, I'm really into factions and feel as though they help define your character and their play style. When you reach the northwestern chamber, Aela will rightfully warn you about Silver Hand leader Krev the Skinner, so be prepared. It really would've been nice if there had been an option to join the silver hand at Dustman's Cairn instead and let that be the warrior guild. Requirements This mod does not have any known dependencies other than the base game. 1. The shield-brother will tell you that in order to complete a process of joining Companions, you have to drink wolf blood too. They're considered the enemies of The Circle, which is a group of werewolves within the heart of the Companions. The Silver Hand are a group of werewolf hunters. We hadn't thought about the idea of vampires being included in a questline, but it's something to look at, considering none of the other questlines have it implemented in any form. It cannot be crafted, it is found on distinguished members of the Silver Hand - if you want one for yourself go pay them a little visit! And, what would those powerful weapons be, empowered Silver Swords? The Silver Hand are a group of werewolf hunters. The reason they are said to be "no better than bandits" is because they act, talk and dress just like bandits. EDIT 2: NOW WITH SOME PICTURES. They hunt and torture werewolves for sport. When you come back from Proving Honor, you will be told that Skjor wants to see you. 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